International Magic was already designing and developing the website when I joined the project. Together, we developed the idea of ants gradually moving across its interface. I was responsible for researching, designing, and building the simulation.
The final system combines a boids-based movement model with instanced 3D ants, procedural surface textures, and performance-aware population management. Ants enter and leave through the edges of the screen seamlessly, allowing the population to respond naturally to changes in the viewport. I delivered the finished interactive layer and supported its integration into the existing website.
role :
Simulation, R&D, creative development
client :
United Ants
agency & direction :
International Magic
tool stack :
WebGL, CablesGL, JavaScript
year :
2023
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